Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dream Chisel

2 · Artifact

Face-down creature spells you cast cost {1} less to cast.

Similar cards

Color identity:
NameManaTypeText
Goremand 4BBCreature — Demon As an additional cost to cast this spell, sacrifice a creature. Flying Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When Goremand enters the battlefield, each opponent sacrifices a creature. 5/5
Fiddlehead Kami 4GCreature — Spirit Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami. 3/3
Infernal Pet 2BCreature — Imp Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn. 2/2
Culling Sun 2WWBSorcery Destroy each creature with mana value 3 or less.
Ritual of Soot 2BBSorcery Destroy all creatures with mana value 3 or less.
Discover the Impossible 2UInstant Look at the top five cards of your library. Exile one of them face down and put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost if it's an instant spell with mana value 2 or less. If you don't, put that card into your hand.
Hellcarver Demon 3BBBCreature — Demon Flying Whenever Hellcarver Demon deals combat damage to a player, sacrifice all other permanents you control and discard your hand. Exile the top six cards of your library. You may cast any number of spells from among cards exiled this way without paying their mana costs. 6/6
Horizon Seed 4WCreature — Spirit Whenever you cast a Spirit or Arcane spell, regenerate target creature. 2/1
Codsworth, Handy Helper 2WLegendary Artifact Creature — Robot Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3
Jurassic Park Legendary Land (Transforms from Welcome to ....) Each Dinosaur card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) {T}: Add {G} for each Dinosaur you control.
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