Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dream Coat

U · Enchantment — Aura

Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

Similar cards

Color identity:
NameManaTypeText
Freed from the Real 2UEnchantment — Aura Enchant creature {U}: Tap enchanted creature. {U}: Untap enchanted creature.
Second Wind 2UEnchantment — Aura Enchant creature {T}: Tap enchanted creature. {T}: Untap enchanted creature.
Spinning Wheel 3Artifact {T}: Add one mana of any color. {5}, {T}: Tap target creature.
Sygg, River Guide WULegendary Creature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn. 2/2
Tsabo's Assassin 2BBCreature — Phyrexian Zombie Assassin {T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated. 1/1
Mech Hangar Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.
White Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward.
Veteran's Voice REnchantment — Aura Enchant creature you control Tap enchanted creature: Target creature other than the creature tapped this way gets +2/+1 until end of turn. Activate only if enchanted creature is untapped.
Lifespring Druid 2GCreature — Elf Druid {T}: Add one mana of any color. 2/1
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
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