M:tG card similarity search
U · Enchantment — Aura
Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Illusionary Terrain | UU | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) As Illusionary Terrain enters the battlefield, choose two basic land types. Basic lands of the first chosen type are the second chosen type. |
Armorer Guildmage | R | Creature — Human Wizard | {B}, {T}: Target creature gets +1/+0 until end of turn. {G}, {T}: Target creature gets +0/+1 until end of turn. 1/1 |
Fallen Angel | 3BB | Creature — Angel | Flying Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn. 3/3 |
Guardian Angel | XW | Instant | Prevent the next X damage that would be dealt to any target this turn. Until end of turn, you may pay {1} any time you could cast an instant. If you do, prevent the next 1 damage that would be dealt to that permanent or player this turn. |
Auriok Siege Sled | 6 | Artifact Creature — Juggernaut | {1}: Target artifact creature blocks Auriok Siege Sled this turn if able. {1}: Target artifact creature can't block Auriok Siege Sled this turn. 3/5 |
Teysa, Opulent Oligarch | 1WB | Legendary Creature — Human Advisor | Deathtouch At the beginning of your end step, investigate for each opponent who lost life this turn. Whenever a Clue you control is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying. This ability triggers only once each turn. 2/3 |
Conifer Wurm | 4G | Snow Creature — Wurm | Trample {3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control. 4/4 |
An-Zerrin Ruins | 2RR | Enchantment | As An-Zerrin Ruins enters the battlefield, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps. |
Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
Patrician's Scorn | 3W | Instant | If you've cast another white spell this turn, you may cast this spell without paying its mana cost. Destroy all enchantments. |