M:tG card similarity search
U · Enchantment — Aura
Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Name | Mana | Type | Text |
---|---|---|---|
Jadecraft Artisan | 3G | Creature — Merfolk Shaman | When Jadecraft Artisan enters the battlefield, target creature gets +2/+2 until end of turn. 3/3 |
Ambush Paratrooper | 1W | Creature — Human Soldier | Flash Flying {5}: Creatures you control get +1/+1 until end of turn. 1/2 |
Slaughter Singer | GW | Creature — Phyrexian Cleric | Toxic 2 (Players dealt combat damage by this creature also get two poison counters.) Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn. 2/2 |
Thousand Winds | 4UU | Creature — Elemental | Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6 |
Sphere of Reason | 3W | Enchantment | If a blue source would deal damage to you, prevent 2 of that damage. |
Crash Through | R | Sorcery | Creatures you control gain trample until end of turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card. |
Cellar Door | 2 | Artifact | {3}, {T}: Target player puts the bottom card of their library into their graveyard. If it's a creature card, you create a 2/2 black Zombie creature token. |
Shadow in the Warp | 1RG | Enchantment | The first creature spell you cast each turn costs {2} less to cast. Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player. |
Highspire Infusion | 1G | Instant | Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters). |
Virulent Wound | B | Instant | Put a -1/-1 counter on target creature. When that creature dies this turn, its controller gets a poison counter. |