M:tG card similarity search
4UU · Creature — Nightmare Sphinx
Flash Flying When Dream Eater enters the battlefield, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 4/3
Name | Mana | Type | Text |
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Timid Drake | 2U | Creature — Drake | Flying When another creature enters the battlefield, return Timid Drake to its owner's hand. 3/3 |
Revive the Fallen | 1B | Sorcery | Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
Sliptide Serpent | 4UU | Creature — Serpent | {3}{U}: Return Sliptide Serpent to its owner's hand. 4/4 |
How to Keep an Izzet Mage Busy | U/R | Sorcery | Return How to Keep an Izzet Mage Busy to its owner's hand. |
Ruinous Ultimatum | RRWWWBB | Sorcery | Destroy all nonland permanents your opponents control. |
Fleetfoot Panther | 1GW | Creature — Cat | Flash When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand. 3/4 |
Soratami Mirror-Mage | 3U | Creature — Moonfolk Wizard | Flying {3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand. 2/1 |
Skymark Roc | 2WU | Creature — Bird | Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand. 3/3 |
Ogre Savant | 4R | Creature — Ogre Wizard | When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand. 3/2 |
Avarice Totem | 1 | Artifact | {5}: Exchange control of Avarice Totem and target nonland permanent. |