Card Codex

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17 May 2024: Card library updated.

Dream Pillager

5RR · Creature — Dragon

Flying Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards. 4/4

Similar cards

Color identity:
NameManaTypeText
Gríma, Saruman's Footman 2UBLegendary Creature — Human Advisor Gríma, Saruman's Footman can't be blocked. Whenever Gríma deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order. 1/4
Quick Fixer 2BCreature — Azra Employee Menace Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) 2/3
Predators' Hour 1BSorcery Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell."
Ohran Viper 1GGSnow Creature — Snake Whenever Ohran Viper deals combat damage to a creature, destroy that creature at end of combat. Whenever Ohran Viper deals combat damage to a player, you may draw a card. 1/3
Rooftop Saboteurs Creature — Moonfolk Ninja Flying Whenever Rooftop Saboteurs deals combat damage to a player or battle, draw a card. 2/3
Eye Collector BCreature — Faerie Flying Whenever Eye Collector deals combat damage to a player, each player mills a card. 1/1
Yuan-Ti Fang-Blade 2BCreature — Snake Rogue Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/2
Fire Giant's Fury 1RSorcery Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
Ramirez DePietro, Pillager 2UBLegendary Creature — Human Pirate When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled. 4/3
Rogue Class UBEnchantment — Class (Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.
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