M:tG card similarity search
2UU · Creature — Illusion
Dream Prowler can't be blocked as long as it's attacking alone. 1/5
Name | Mana | Type | Text |
---|---|---|---|
Crossway Vampire | 1RR | Creature — Vampire | When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2 |
Hinterland Drake | 2U | Creature — Drake | Flying Hinterland Drake can't block artifact creatures. 2/3 |
Desperate Castaways | 1B | Creature — Human Pirate | Desperate Castaways can't attack unless you control an artifact. 2/3 |
Suspicious Stowaway | 1U | Creature — Human Rogue Werewolf | Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/1 |
Putrefy | 1BG | Instant | Destroy target artifact or creature. It can't be regenerated. |
Phyrexian Bloodstock | 4B | Creature — Phyrexian Zombie | When Phyrexian Bloodstock leaves the battlefield, destroy target white creature. It can't be regenerated. 3/3 |
Gaddock Teeg | GW | Legendary Creature — Kithkin Advisor | Noncreature spells with mana value 4 or greater can't be cast. Noncreature spells with {X} in their mana costs can't be cast. 2/2 |
Captured by Lagacs | 1GW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
Bonds of Faith | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. |
Branded Brawlers | R | Creature — Human Soldier | Branded Brawlers can't attack if defending player controls an untapped land. Branded Brawlers can't block if you control an untapped land. 2/2 |