Card Codex

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17 May 2024: Card library updated.

Dream Spoilers

3B · Creature — Faerie Warlock

Flying Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Breathstealer 2BCreature — Nightstalker {B}: Breathstealer gets +1/-1 until end of turn. 2/2
Yavimaya Ancients 3GGCreature — Treefolk {G}: Yavimaya Ancients gets +1/-2 until end of turn. 2/7
Greater Forgeling 3RRCreature — Elemental {1}{R}: Greater Forgeling gets +3/-3 until end of turn. 3/4
Scion of Glaciers 2UUCreature — Elemental {U}: Scion of Glaciers gets +1/-1 until end of turn. 2/5
Watercourser 2UCreature — Elemental {U}: Watercourser gets +1/-1 until end of turn. 2/3
River's Grasp 3U/BSorcery If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)
Bosom Buddy 3WCreature — Elephant Townsfolk Whenever you cast a spell, you may gain ½ life for each word in that spell's name. 1/4
Aurora Phoenix 4RRCreature — Phoenix Flying Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand. 5/3
Blood Lust 1RInstant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Wind Sail 1USorcery One or two target creatures gain flying until end of turn.
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