Card Codex

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17 May 2024: Card library updated.

Dream Tides

2UU · Enchantment

Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Similar cards

Color identity:
NameManaTypeText
Crashing Boars 3GGCreature — Boar Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able. 4/4
Hidden Strings 1USorcery You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Telekinesis UUInstant Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Voyaging Satyr 1GCreature — Satyr Druid {T}: Untap target land. 1/2
Ioreth of the Healing House 2ULegendary Creature — Human Cleric {T}: Untap another target permanent. {T}: Untap two other target legendary creatures. 1/4
Sandsower 3WCreature — Spirit Tap three untapped creatures you control: Tap target creature. 1/3
Glare of Subdual 2GWEnchantment Tap an untapped creature you control: Tap target artifact or creature.
Onyx Talisman 2Artifact Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
Myr Galvanizer 3Artifact Creature — Myr Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
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