Card Codex

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17 May 2024: Card library updated.

Dream Tides

2UU · Enchantment

Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Similar cards

Color identity:
NameManaTypeText
Opposition 2UUEnchantment Tap an untapped creature you control: Tap target artifact, creature, or land.
Slicer, Hired Muscle 4RLegendary Artifact Creature — Robot More Than Meets the Eye {2}{R} (You may cast this card converted for {2}{R}.) Double strike, haste At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it. 3/4
Ahn-Crop Champion 2GWCreature — Human Warrior You may exert Ahn-Crop Champion as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.) 4/4
Amulet of Vigor 1Artifact Whenever a permanent enters the battlefield tapped and under your control, untap it.
Urban Burgeoning GEnchantment — Aura Enchant land Enchanted land has "Untap this land during each other player's untap step."
Telethopter 4Artifact Creature — Thopter Tap an untapped creature you control: Telethopter gains flying until end of turn. 3/1
Mothdust Changeling UCreature — Shapeshifter Changeling (This card is every creature type.) Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn. 1/1
Teardrop Kami UCreature — Spirit Sacrifice Teardrop Kami: You may tap or untap target creature. 1/1
Power Surge RREnchantment At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn.
Zombie Trailblazer BBBCreature — Zombie Scout Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2
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