Card Codex

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17 May 2024: Card library updated.

Dream Tides

2UU · Enchantment

Creatures don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Similar cards

Color identity:
NameManaTypeText
Kyren Negotiations 2RREnchantment Tap an untapped creature you control: Kyren Negotiations deals 1 damage to target player or planeswalker.
Cerulean Wisps UInstant Target creature becomes blue until end of turn. Untap that creature. Draw a card.
Volrath's Gardens 1GEnchantment {2}, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
Argothian Elder 3GCreature — Elf Druid {T}: Untap two target lands. 2/2
Merrow Reejerey 2UCreature — Merfolk Soldier Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2
The Horus Heresy 3UBREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way.
Tidal Bore 1UInstant You may return an Island you control to its owner's hand rather than pay this spell's mana cost. You may tap or untap target creature.
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
Scrambleverse 6RRSorcery For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents.
Portent Tracker 1GCreature — Satyr Scout {T}: Untap target land. {T}: Choose target battle. If an opponent protects it, remove a defense counter from it. Otherwise, put a defense counter on it. Activate only as a sorcery. 1/1
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