M:tG card similarity search
B · Sorcery
Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.
Name | Mana | Type | Text |
---|---|---|---|
Runed Halo | WW | Enchantment | As Runed Halo enters the battlefield, choose a card name. You have protection from the chosen card name. (You can't be targeted, dealt damage, or enchanted by anything with that name.) |
Rysorian Badger | 2G | Creature — Badger | Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn. 2/2 |
Moldgraf Monstrosity | 4GGG | Creature — Insect | Trample When Moldgraf Monstrosity dies, exile it, then return two creature cards at random from your graveyard to the battlefield. 8/8 |
Klauth's Will | XRRG | Instant | Choose one. If you control a commander as you cast this spell, you may choose both. • Breathe Flame — Klauth's Will deals X damage to each creature without flying. • Smash Relics — Destroy up to X target artifacts and/or enchantments. |
Carrion Thrash | 2BRG | Creature — Viashino Warrior | When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand. 4/4 |
Body Double | 4U | Creature — Shapeshifter | You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. 0/0 |
Perpetual Timepiece | 2 | Artifact | {T}: Mill two cards. {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library. |
Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |
Suffer the Past | XB | Instant | Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. |
Jokulhaups | 4RR | Sorcery | Destroy all artifacts, creatures, and lands. They can't be regenerated. |