M:tG card similarity search
1UU · Creature — Spirit
Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Whipcorder | WW | Creature — Human Soldier Rebel | {W}, {T}: Tap target creature. Morph {W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
Zulaport Chainmage | 3B | Creature — Human Shaman Ally | Cohort — {T}, Tap an untapped Ally you control: Target opponent loses 2 life. 4/2 |
Fatal Frenzy | 2R | Instant | Until end of turn, target creature you control gains trample and gets +X/+0, where X is its power. Sacrifice it at the beginning of the next end step. |
Riptide Chronologist | 3UU | Creature — Human Wizard | {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. 1/3 |
Footsteps of the Goryo | 2B | Sorcery — Arcane | Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step. |
A-Binding Geist | 1U | Creature — Spirit | Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until your next turn. Disturb {U} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 |
Sokenzan | Plane — Kamigawa | All creatures get +1/+1 and have haste. Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase. | |
Prismatic Strands | 2W | Instant | Prevent all damage that sources of the color of your choice would deal this turn. Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Djeru's Renunciation | 1W | Instant | Tap up to two target creatures. Cycling {W} ({W}, Discard this card: Draw a card.) |
Ready | 1GW | Instant | Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.) |