Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dreamshackle Geist

1UU · Creature — Spirit

Flying At the beginning of combat on your turn, choose up to one — • Tap target creature. • Target creature doesn't untap during its controller's next untap step. 3/1

Similar cards

Color identity:
NameManaTypeText
Flockchaser Phantom 4WUCreature — Spirit Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance Whenever Flockchaser Phantom attacks, the next spell you cast this turn has convoke. 5/5
Navigator's Ruin 2UEnchantment Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
Warg Rider 4BCreature — Orc Warrior Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3
Obzedat, Ghost Council 1WWBBLegendary Creature — Spirit Advisor When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life. At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste. 5/5
Drogskol Cavalry 5WWCreature — Spirit Knight Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4
Alaborn Cavalier 2WWCreature — Human Knight Whenever Alaborn Cavalier attacks, you may tap target creature. 2/2
Heap Gate Land — Gate {T}: Add {C}. {1}, {T}: Add one mana of any color. {1}, {T}, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Archivist of Gondor 2UCreature — Human Advisor When your commander deals combat damage to a player, if there is no monarch, you become the monarch. At the beginning of the monarch's end step, that player draws a card. 2/3
Unnatural Aggression 2GInstant Devoid (This card has no color.) Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
Hollowhenge Spirit 3WCreature — Spirit Flash (You may cast this spell any time you could cast an instant.) Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat. 2/2
Page 243