M:tG card similarity search
6 · Artifact
{T}: Add {C}{C}{C}. {3}, {T}, Sacrifice Dreamstone Hedron: Draw three cards.
Name | Mana | Type | Text |
---|---|---|---|
Juju Bubble | 1 | Artifact | Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When you play a card, sacrifice Juju Bubble. {2}: You gain 1 life. |
Lychguard | 2B | Artifact Creature — Necron | Guardian Protocols — {3}{B}, Sacrifice Lychguard: Return all legendary creature cards from your graveyard to your hand. 2/3 |
Sage of Days | 2U | Creature — Human Wizard | When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. 3/2 |
Crypt of the Eternals | Land | When Crypt of the Eternals enters the battlefield, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}. | |
Priest of Titania | 1G | Creature — Elf Druid | {T}: Add {G} for each Elf on the battlefield. 1/1 |
Gnottvold Slumbermound | Land | Gnottvold Slumbermound enters the battlefield tapped. {T}: Add {R}. {3}{R}{G}{G}, {T}, Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample. | |
Goblin Warrens | 2R | Enchantment | {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. |
Windbrisk Heights | Land | Hideaway 4 (When this land enters the battlefield, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Windbrisk Heights enters the battlefield tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn. | |
Shadows' Lair | Land — Cave | (Transforms from Grasping Shadows.) {T}: Add {B}. {B}, {T}, Remove a dread counter from Shadows' Lair: You draw a card and you lose 1 life. | |
Faerie Mastermind | 1U | Creature — Faerie Rogue | Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card. 2/1 |