M:tG card similarity search
4U · Creature — Elemental Bird
Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, draw a card. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Illuminated Wings | 1U | Enchantment — Aura | Enchant creature Enchanted creature has flying. {2}, Sacrifice Illuminated Wings: Draw a card. |
Spire Monitor | 4U | Creature — Phyrexian Drake | Flash (You may cast this spell any time you could cast an instant.) Flying 3/3 |
Winged Coatl | 1GU | Creature — Snake | Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/1 |
Farideh, Devil's Chosen | 2UR | Legendary Creature — Tiefling Warlock | Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card. 3/3 |
Illusion of Choice | U | Instant | You choose how each player votes this turn. Draw a card. |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Start the TARDIS | 1U | Sorcery | Surveil 2, then draw a card. You may planeswalk. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.) |
Tranquil Path | 4G | Sorcery | Destroy all enchantments. Draw a card. |
Yawgmoth's Bargain | 4BB | Enchantment | Skip your draw step. Pay 1 life: Draw a card. |
Arcades, the Strategist | 1GWU | Legendary Creature — Elder Dragon | Flying, vigilance Whenever a creature with defender enters the battlefield under your control, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender. 3/5 |