M:tG card similarity search
4U · Creature — Yeti Mutant
Whenever Drelnoch becomes blocked, you may draw two cards. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Magus of the Bazaar | 1U | Creature — Human Wizard | {T}: Draw two cards, then discard three cards. 0/1 |
Notion Rain | 1UB | Sorcery | Surveil 2, then draw two cards. Notion Rain deals 2 damage to you. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Xyru Specter | 2BB | Summon — Specter | Flying Whenever Xyru Specter deals damage to an opponent, that player discards a card unless they challenge you. If challenged, and you show them two black cards in your hand, they must discard two cards. 2/2 |
Sibilant Spirit | 5U | Creature — Spirit | Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6 |
Thassa's Devourer | 4U | Enchantment Creature — Elemental | Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards. 2/6 |
Skulking Fugitive | 2B | Creature — Horror Mercenary | When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. 3/4 |
Pride Guardian | W | Creature — Cat Monk | Defender Whenever Pride Guardian blocks, you gain 3 life. 0/3 |
Sway of Illusion | 1U | Instant | Any number of target creatures become the color of your choice until end of turn. Draw a card. |
Gloomwidow | 2G | Creature — Spider | Reach Gloomwidow can block only creatures with flying. 3/3 |
Vadrik, Astral Archmage | 1UR | Legendary Creature — Human Wizard | If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the battlefield. Instant and sorcery spells you cast cost {X} less to cast, where X is Vadrik's power. Whenever day becomes night or night becomes day, put a +1/+1 counter on Vadrik. 1/2 |