M:tG card similarity search
3BG · Creature — Elf Druid
When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Tavern Scoundrel | 1R | Creature — Human Rogue | Whenever you win a coin flip, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") {1}, {T}, Sacrifice another permanent: Flip a coin. 1/3 |
| Wild Might | 1G | Instant | Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays {2}. |
| Ponyback Brigade | 3RWB | Creature — Goblin Warrior | When Ponyback Brigade enters the battlefield or is turned face up, create three 1/1 red Goblin creature tokens. Morph {2}{R}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 2/2 |
| Rally the Forces | 2R | Instant | Attacking creatures get +1/+0 and gain first strike until end of turn. |
| Sower of Temptation | 2UU | Creature — Faerie Wizard | Flying When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield. 2/2 |
| Vexyr, Ich-Tekik's Heir | GWU | Legendary Creature — Phyrexian Artificer | Whenever you seek one or more cards, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control have vigilance. 3/4 |
| Wyll of the Fey Pact | 3RRG | Legendary Creature — Human Warlock | When this creature specializes, you may sacrifice another creature or an artifact. If you do, Wyll of the Fey Pact perpetually gets +3/+3 and gains trample. 5/5 |
| Scab-Clan Charger | 3G | Creature — Centaur Warrior | Bloodrush — {1}{G}, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn. 2/4 |
| Unwilling Recruit | XRRR | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn. |
| Dauthi Embrace | 2B | Enchantment | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) |