Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drey Keeper

3BG · Creature — Elf Druid

When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens. {3}{B}: Squirrels you control get +1/+0 and gain menace until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Hanged Executioner 2WCreature — Spirit Flying When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying. {3}{W}, Exile Hanged Executioner: Exile target creature. 1/1
Doomed Dissenter 1BCreature — Human When Doomed Dissenter dies, create a 2/2 black Zombie creature token. 1/1
Peema Outrider 2GGCreature — Elf Artificer Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/3
Natural Order 2GGSorcery As an additional cost to cast this spell, sacrifice a green creature. Search your library for a green creature card, put it onto the battlefield, then shuffle.
Tidebinder Mage UUCreature — Merfolk Wizard When Tidebinder Mage enters the battlefield, tap target red or green creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Tidebinder Mage. 2/2
Serene Sleuth 1WCreature — Human Detective When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded. 2/2
Thermal Navigator 3Artifact Creature — Construct Sacrifice an artifact: Thermal Navigator gains flying until end of turn. 2/2
Hill Giant Herdgorger 4GGCreature — Giant When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6
Satyr Nyx-Smith 2RCreature — Satyr Shaman Haste Inspired — Whenever Satyr Nyx-Smith becomes untapped, you may pay {2}{R}. If you do, create a 3/1 red Elemental enchantment creature token with haste. 2/1
Dino DNA 1Artifact Imprint — {1}, {T}: Exile target creature card from a graveyard. Activate only as a sorcery. {6}: Create a token that's a copy of target creature card exiled with Dino DNA, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Page 499