Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Driven

1G · Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Similar cards

Color identity:
NameManaTypeText
Flame Rift 1RSorcery Flame Rift deals 4 damage to each player.
Sizzle 2RSorcery Sizzle deals 3 damage to each opponent.
Xenagos's Strike Sorcery Xenagos's Strike deals 4 damage to each player.
Cragsmasher Yeti 4RRCreature — Yeti Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.) Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.) Trample 4/2
Crimson Wisps RInstant Target creature becomes red and gains haste until end of turn. Draw a card.
Jessie Zane, Fangbringer 1GGLegendary Creature — Human Assassin Deathtouch When Jessie Zane enters the battlefield and whenever you cast a Snake spell, conjure a card named Ambush Viper into the top six cards of your library at random. It perpetually gains "When this creature enters the battlefield, draw a card." 3/4
Frostwalk Bastion Snow Land {T}: Add {C}. {1}{S}: Until end of turn, Frostwalk Bastion becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever Frostwalk Bastion deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Colossadactyl 2GGCreature — Dinosaur Reach, trample 4/5
Roughshod Mentor 5GCreature — Giant Warrior Green creatures you control have trample. 5/4
Alms Collector 3WCreature — Cat Cleric Flash If an opponent would draw two or more cards, instead you and that player each draw a card. 3/4
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