Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Driven

1G · Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Similar cards

Color identity:
NameManaTypeText
Baleful Strix UBArtifact Creature — Bird Flying, deathtouch When Baleful Strix enters the battlefield, draw a card. 1/1
Rhox Charger 3GCreature — Rhino Soldier Trample Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 3/3
Vivien, Arkbow Ranger 1GGGLegendary Planeswalker — Vivien [+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. [−3]: Target creature you control deals damage equal to its power to target creature or planeswalker. [−5]: You may reveal a creature card you own from outside the game and put it into your hand. Loyalty 4
Novijen Sages 4UUCreature — Human Advisor Mutant Graft 4 (This creature enters the battlefield with four +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) {1}, Remove two +1/+1 counters from among creatures you control: Draw a card. 0/0
Wirewood Savage 2GCreature — Elf Whenever a Beast enters the battlefield, you may draw a card. 2/2
Defy Gravity UInstant Target creature gains flying until end of turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Slick Sequence URInstant Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
Kogla and Yidaro 2RRGGLegendary Creature — Ape Dinosaur Turtle When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. 7/7
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Flying Carpet 4Artifact {2}, {T}: Target creature gains flying until end of turn.
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