M:tG card similarity search
· Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
Name | Mana | Type | Text |
---|---|---|---|
Savage Silhouette | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." |
Skeletal Grimace | 1B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature." |
Trollhide | 2G | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) |
Ichor Wellspring | 2 | Artifact | When Ichor Wellspring enters the battlefield or is put into a graveyard from the battlefield, draw a card. |
Armored Transport | 3 | Artifact Creature — Construct | Prevent all combat damage that would be dealt to Armored Transport by creatures blocking it. 2/1 |
Kaya, Geist Hunter | 1WB | Legendary Planeswalker — Kaya | [+1]: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. [−2]: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. [−6]: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way. Loyalty 3 |
Stormwild Capridor | 2W | Creature — Bird Goat | Flying If noncombat damage would be dealt to Stormwild Capridor, prevent that damage. Put a +1/+1 counter on Stormwild Capridor for each 1 damage prevented this way. 1/3 |
Wall of Vapor | 3U | Creature — Wall | Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Vapor by creatures it's blocking. 0/1 |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Crusade | WW | Enchantment | White creatures get +1/+1. |