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17 May 2024: Card library updated.

Drogskol Armaments

· Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Silverskin Armor 2Artifact — Equipment Equipped creature gets +1/+1 and is an artifact in addition to its other types. Equip {2}
Increasing Devotion 3WWSorcery Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
Patient Rebuilding 3UUEnchantment At the beginning of your upkeep, target opponent mills three cards, then you draw a card for each land card put into their graveyard this way.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Freyalise's Winds 2GGEnchantment Whenever a permanent becomes tapped, put a wind counter on it. If a permanent with a wind counter on it would untap during its controller's untap step, remove all wind counters from it instead.
Inherited Fiend Creature — Demon Flying {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. 4/4
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Spidersilk Armor 2GEnchantment Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)
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