Card Codex

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17 May 2024: Card library updated.

Drogskol Cavalry

5WW · Creature — Spirit Knight

Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying. 4/4

Similar cards

Color identity:
NameManaTypeText
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Rest for the Weary 1WInstant Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
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Retreat to Emeria 3WEnchantment Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.
Genju of the Falls UEnchantment — Aura Enchant Island {2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land. When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.
Dread Rider 5BCreature — Spirit Knight {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. 3/7
Defiler of Faith 3WWCreature — Phyrexian Human Vigilance As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W} less to cast if you paid life this way. This effect reduces only the amount of white mana you pay. Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token. 5/5
Griffin Protector 3WCreature — Griffin Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. 2/3
Wall of Denial 1WUCreature — Wall Defender, flying Shroud (This creature can't be the target of spells or abilities.) 0/8
Arashin Cleric 1WCreature — Human Cleric When Arashin Cleric enters the battlefield, you gain 3 life. 1/3
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