Card Codex

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17 May 2024: Card library updated.

Drogskol Reinforcements

3W · Creature — Spirit Soldier

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Restrain 2WInstant Prevent all combat damage that would be dealt by target attacking creature this turn. Draw a card.
Battleground Geist 4UCreature — Spirit Flying Other Spirit creatures you control get +1/+0. 3/3
Gallows Warden 4WCreature — Spirit Flying Other Spirit creatures you control get +0/+1. 3/3
Phantom Nishoba 5GWCreature — Cat Beast Spirit Trample Phantom Nishoba enters the battlefield with seven +1/+1 counters on it. Whenever Phantom Nishoba deals damage, you gain that much life. If damage would be dealt to Phantom Nishoba, prevent that damage. Remove a +1/+1 counter from Phantom Nishoba. 0/0
Chapel Geist 1WWCreature — Spirit Flying 2/3
Dancing Scimitar 4Artifact Creature — Spirit Flying (This creature can't be blocked except by creatures with flying or reach.) 1/5
Geist of the Moors 1WWCreature — Spirit Flying 3/1
Lantern Kami WCreature — Spirit Flying 1/1
Moaning Spirit 2BCreature — Spirit Flying 2/1
Silent Observer 3UCreature — Spirit Flying 1/5
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