M:tG card similarity search
3W · Creature — Spirit Soldier
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
Cemetery Gate | 2B | Creature — Wall | Defender (This creature can't attack.) Protection from black 0/5 |
Wall of Light | 2W | Creature — Wall | Defender (This creature can't attack.) Protection from black 1/5 |
Company Commander | 2WB | Creature — Human Soldier | Command Section — When Company Commander enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever Company Commander attacks, creatures you control gain deathtouch until end of turn. 2/4 |
Prince of Thralls | 4UBBR | Creature — Demon | Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life. 7/7 |
Hellkite Tyrant | 4RR | Creature — Dragon | Flying, trample Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game. 6/5 |
Sphinx of the Final Word | 5UU | Creature — Sphinx | This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5 |
Elspeth Tirel | 3WW | Legendary Planeswalker — Elspeth | [+2]: You gain 1 life for each creature you control. [−2]: Create three 1/1 white Soldier creature tokens. [−5]: Destroy all other permanents except for lands and tokens. Loyalty 4 |
Aegis Angel | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.) 5/5 |
A-Bruenor Battlehammer | 2RW | Legendary Creature — Dwarf Warrior | Each creature you control gets +2/+0 for each Equipment attached to it. {0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn. 5/4 |