M:tG card similarity search
3W · Creature — Spirit Soldier
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other Spirits you control have melee. Prevent all noncombat damage that would be dealt to Spirits you control. 2/2
Name | Mana | Type | Text |
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Dread | 3BBB | Creature — Elemental Incarnation | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a creature deals damage to you, destroy it. When Dread is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6 |
Vesuvan Duplimancy | 3U | Enchantment | Whenever you cast a spell that targets only a single artifact or creature you control, create a token that's a copy of that artifact or creature, except it's not legendary. |
Gor Muldrak, Amphinologist | 1GU | Legendary Creature — Human Scout | You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2 |
Grim Contest | 1BG | Instant | Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. |
Curious Altisaur | 3G | Creature — Dinosaur | Vigilance, reach Whenever a Dinosaur you control deals combat damage to a player, draw a card. 2/5 |
Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. |
Bar the Door | 2W | Instant | Creatures you control get +0/+4 until end of turn. |
Burn Bright | 2R | Instant | Creatures you control get +2/+0 until end of turn. |
Charge | W | Instant | Creatures you control get +1/+1 until end of turn. |
Chorus of Woe | B | Sorcery | Creatures you control get +1/+0 until end of turn. |