M:tG card similarity search
3GW · Legendary Creature — Dragon
Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5
Name | Mana | Type | Text |
---|---|---|---|
Pendrell Drake | 3U | Creature — Drake | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 2/3 |
Shimmerscale Drake | 4U | Creature — Drake | Flying Cycling {2} ({2}, Discard this card: Draw a card.) 3/4 |
Rainbow Dash | 1RW | Legendary Creature — Pegasus | Flying, haste Whenever a creature you control with flying and/or haste attacks, you get 20% cooler. (You start at 0% coolness.) Sonic Rainboom — {T}: If you're at least 100% cool, add {W}{U}{B}{R}{G}, draw a card, and reset your coolness. 2/2 |
Siege Dragon | 5RR | Creature — Dragon | Flying When Siege Dragon enters the battlefield, destroy all Walls your opponents control. Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls. 5/5 |
Silumgar, the Drifting Death | 4UB | Legendary Creature — Dragon | Flying, hexproof Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn. 3/7 |
Starlit Angel | 3WW | Creature — Angel | Flying 3/4 |
Tormented Angel | 3W | Creature — Angel | Flying 1/5 |
Battlegrace Angel | 3WW | Creature — Angel | Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn. 4/4 |
Maze Glider | 5U | Creature — Elemental | Flying Multicolored creatures you control have flying. 3/5 |
Soul of the Rapids | 3UU | Creature — Elemental | Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2 |