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17 May 2024: Card library updated.

Dromoka, the Eternal

3GW · Legendary Creature — Dragon

Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 5/5

Similar cards

Color identity:
NameManaTypeText
Basandra, Battle Seraph 3RWLegendary Creature — Angel Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able. 4/4
Aetherstorm Roc 2WWCreature — Bird Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3
Dragon Whisperer RRCreature — Human Shaman {R}: Dragon Whisperer gains flying until end of turn. {1}{R}: Dragon Whisperer gets +1/+0 until end of turn. Formidable — {4}{R}{R}: Create a 4/4 red Dragon creature token with flying. Activate only if creatures you control have total power 8 or greater. 2/2
Paladin Class WEnchantment — Class (Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Steelclad Spirit 1UCreature — Spirit Defender Whenever an enchantment enters the battlefield under your control, Steelclad Spirit can attack this turn as though it didn't have defender. 3/3
Star-Crowned Stag 3WCreature — Elk Whenever Star-Crowned Stag attacks, tap target creature defending player controls. 3/3
Cloudshredder Sliver RWCreature — Sliver Sliver creatures you control have flying and haste. 1/1
Reaper's Talisman BArtifact — Equipment Whenever equipped creature attacks, it gains deathtouch until end of turn. Whenever equipped creature attacks alone, defending player loses 2 life and you gain 2 life. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Battle-Mad Ronin 1RCreature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able. 1/1
Drakewing Krasis 1GUCreature — Lizard Drake Flying, trample 3/1
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