M:tG card similarity search
W · Creature — Human Wizard
{1}{W}, {T}: Tap target creature without flying. 0/2
Name | Mana | Type | Text |
---|---|---|---|
Chandler | 4R | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target artifact creature. 3/3 |
Karmic Guide | 3WW | Creature — Angel Spirit | Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield. 2/2 |
Strength of the Tajuru | XGG | Instant | Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them. |
Skyship Plunderer | 1U | Creature — Human Pirate | Flying Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind. 2/1 |
Descendant of Soramaro | 3U | Creature — Human Wizard | {1}{U}: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order. 2/3 |
Jasmine Seer | 3W | Creature — Human Wizard | {2}{W}, {T}: Reveal any number of white cards in your hand. You gain 2 life for each card revealed this way. 1/1 |
Rookie Mistake | U | Instant | Until end of turn, target creature gets +0/+2 and another target creature gets -2/-0. |
Ray of Command | 3U | Instant | Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it. |
Angelic Ascension | 1W | Instant | Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
Serpent's Gift | 2G | Instant | Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) |