Card Codex

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17 May 2024: Card library updated.

Dromosaur

2R · Creature — Dinosaur

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Valorous Charge 1WWSorcery White creatures get +2/+0 until end of turn.
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Take the Fall UInstant Target creature gets -1/-0 until end of turn. It gets -4/-0 until end of turn instead if you control an outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Draw a card.
Wilson, Subtle Bear 1GULegendary Creature — Bear Warrior Reach, trample Ward {2} Wilson, Subtle Bear can't be blocked. {1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery. 3/3
Grisly Survivor 2BCreature — Minotaur Warrior Whenever you cycle or discard a card, Grisly Survivor gets +2/+0 until end of turn. 2/3
Opal Gargoyle 1WEnchantment When an opponent casts a creature spell, if Opal Gargoyle is an enchantment, Opal Gargoyle becomes a 2/2 Gargoyle creature with flying.
Battle Frenzy 2RInstant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Thaumatog 1GWCreature — Atog Sacrifice a land: Thaumatog gets +1/+1 until end of turn. Sacrifice an enchantment: Thaumatog gets +1/+1 until end of turn. 1/2
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
Tome Anima 3UCreature — Spirit Tome Anima can't be blocked as long as you've drawn two or more cards this turn. 3/3
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