M:tG card similarity search
2R · Creature — Dinosaur
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Dawnray Archer | 2U | Creature — Human Archer | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {W}, {T}: Dawnray Archer deals 1 damage to target attacking or blocking creature. 1/1 |
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Distorting Lens | 2 | Artifact | {T}: Target permanent becomes the color of your choice until end of turn. |
A-Kargan Intimidator | 1R | Creature — Human Warrior | Cowards can't block Warriors. {1}: Choose one that hasn't been chosen this turn — • Target Warrior gets +1/+1 and gains trample until end of turn. • Target creature becomes a Coward until end of turn. 3/1 |
Relic Putrescence | 2B | Enchantment — Aura | Enchant artifact Whenever enchanted artifact becomes tapped, its controller gets a poison counter. |
Obsessive Astronomer | 1R | Creature — Human Wizard | If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. 2/2 |
Francisco, Fowl Marauder | 1B | Legendary Creature — Bird Pirate | Flying Francisco, Fowl Marauder can't block. Whenever one or more Pirates you control deal damage to a player, Francisco explores. Partner (You can have two commanders if both have partner.) 0/1 |
Warchanter Skald | 2W | Creature — Dwarf Cleric | Whenever Warchanter Skald becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token. 2/3 |
Light of Day | 3W | Enchantment | Black creatures can't attack or block. |
Tidal Visionary | U | Creature — Merfolk Wizard | {T}: Target creature becomes the color of your choice until end of turn. 1/1 |