Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drove of Elves

3G · Creature — Elf

Hexproof Drove of Elves's power and toughness are each equal to the number of green permanents you control. */*

Similar cards

Color identity:
NameManaTypeText
A-Thornmantle Striker 3BCreature — Elf Rogue When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3
Goblin Coward Parade Stickers {TK}{TK} — Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {TK}{TK}{TK} — When this permanent leaves the battlefield, you may destroy target creature with power 4 or greater. {TK}{TK} — 2/3 {TK}{TK}{TK}{TK} — 8/4
Dead Reckoning 1BBSorcery You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Infectious Bite 1GInstant Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Nethroi, Apex of Death 2WBGLegendary Creature — Cat Nightmare Beast Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. 5/5
Solitude 3WWCreature — Elemental Incarnation Flash Lifelink When Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand. 3/2
Dominating Vampire 1RRCreature — Vampire When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn. 3/3
Karmic Justice 2WEnchantment Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Temporary Insanity 3RInstant Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Sedraxis Alchemist 2BCreature — Zombie Wizard When Sedraxis Alchemist enters the battlefield, if you control a blue permanent, return target nonland permanent to its owner's hand. 2/2
Page 143