Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drown in Dreams

X2U · Instant

Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.

Similar cards

Color identity:
NameManaTypeText
Light the Way WInstant Choose one — • Put a +1/+1 counter on target creature or Vehicle. Untap it. • Return target permanent you control to its owner's hand.
Shatter the Source 5RInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose one — • Shatter the Source deals 6 damage to target creature, planeswalker, or battle. • Destroy target artifact.
Plundering Barbarian 2RCreature — Dwarf Barbarian When Plundering Barbarian enters the battlefield, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/2
Bill Ferny, Bree Swindler 1ULegendary Creature — Human Rogue Whenever Bill Ferny, Bree Swindler becomes blocked, choose one — • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") • Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens. 2/1
Grenzo, Havoc Raiser RRLegendary Creature — Goblin Rogue Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. 2/2
Hooded Assassin 2BCreature — Human Assassin When Hooded Assassin enters the battlefield, choose one — • Put a +1/+1 counter on Hooded Assassin. • Destroy target creature that was dealt damage this turn. 1/2
Ferocification 2REnchantment At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
Defend the Campus 3WInstant Choose one — • Creatures you control get +1/+1 until end of turn. • Destroy target creature with power 4 or greater.
Charming Prince 1WCreature — Human Noble When Charming Prince enters the battlefield, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step. 2/2
Monumental Corruption 3BBSorcery Target player draws X cards and loses X life, where X is the number of artifacts you control.
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