Card Codex

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17 May 2024: Card library updated.

Drown in Sorrow

1BB · Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Similar cards

Color identity:
NameManaTypeText
Quicksand Land {T}: Add {C}. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Grim Physician BCreature — Zombie When Grim Physician dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1
Acornelia, Fashionable Filcher 3BLegendary Creature — Squirrel Whenever you cast a spell with a squirrel in its art, you get {A} (an acorn counter). Whenever a Squirrel you control enters the battlefield or dies, you get {A}. {2}{B}, Pay X {A}: Target creature gets -X/-X until end of turn. {G}, Pay X {A}: Target creature gets +X/+X until end of turn. 3/3
Six-Sided Die 2BInstant Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
Supersize 1GInstant Target creature gets +3½/+3½ until end of turn.
Brinebarrow Intruder UCreature — Human Rogue Flash When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn. 1/2
Black Dragon 5BBCreature — Dragon Flying Acid Breath — When Black Dragon enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. 4/4
Archfiend of Sorrows 5BBCreature — Demon Flying When Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Unearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/5
Tightening Coils 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying.
Hyalopterous Lemure 4BCreature — Spirit {0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn. 4/3
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