Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drudge Beetle

1G · Creature — Insect

Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 2/2

Similar cards

Color identity:
NameManaTypeText
Stromgald Spy 3BCreature — Human Rogue Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn. 2/4
Vegetation Abomination 2GArtifact Creature — Plant Mutant Food Deathtouch {T}, Sacrifice Vegetation Abomination: Roll a six-sided die. You gain life equal to the result. 2/2
Cybership 6Artifact — Vehicle Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4 8/8
Boreal Elemental 4UCreature — Elemental Flying Spells your opponents cast that target Boreal Elemental cost {2} more to cast. 3/4
Skaab Goliath 5UCreature — Zombie Giant As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample 6/9
Swooping Lookout WArtifact Creature — Phyrexian Construct Flying, vigilance 1/2
Heirs of Stromkirk 2RRCreature — Vampire Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. 2/2
Earthquake XRSorcery Earthquake deals X damage to each creature without flying and each player.
Fault Line XRRInstant Fault Line deals X damage to each creature without flying and each player.
One Ring to Rule Them All 2BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard.
Page 397