Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Druid's Call

1G · Enchantment — Aura

Enchant creature Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Similar cards

Color identity:
NameManaTypeText
Kitt Kanto, Mayhem Diva 1RGWLegendary Creature — Cat Bard Druid When Kitt Kanto enters the battlefield, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature. 3/3
Giant Mantis 3GCreature — Insect Reach (This creature can block creatures with flying.) 2/4
Pariah 2WEnchantment — Aura Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.
Druidic Satchel 3Artifact {2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.
Vanishing UEnchantment — Aura Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Serpent Skin 2GEnchantment — Aura Flash Enchant creature Enchanted creature gets +1/+1. {G}: Regenerate enchanted creature.
Greensleeves, Maro-Sorcerer 3GGLegendary Creature — Elemental Protection from planeswalkers and from Wizards Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control. Landfall — Whenever a land enters the battlefield under your control, create a 3/3 green Badger creature token. */*
Sylvan Anthem GGEnchantment Green creatures you control get +1/+1. Whenever a green creature enters the battlefield under your control, scry 1.
Vastwood Zendikon 4GEnchantment — Aura Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land dies, return that card to its owner's hand.
Guilty Conscience WEnchantment — Aura Enchant creature Whenever enchanted creature deals damage, Guilty Conscience deals that much damage to that creature.
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