M:tG card similarity search
1G · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
| Name | Mana | Type | Text |
|---|---|---|---|
| Raised by Giants | 5G | Legendary Enchantment — Background | Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types. |
| Mobile Homestead | 2 | Artifact — Vehicle | Mobile Homestead has haste as long as you control a Mount. Whenever Mobile Homestead attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3 |
| Bleak Coven Vampires | 3BB | Creature — Vampire Warrior | Metalcraft — When Bleak Coven Vampires enters the battlefield, if you control three or more artifacts, target player loses 4 life and you gain 4 life. 4/3 |
| Gluttonous Slime | 2G | Creature — Ooze | Flash Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) 2/2 |
| Aven Battle Priest | 5W | Creature — Bird Cleric | Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Battle Priest enters the battlefield, you gain 3 life. 3/3 |
| Aven of Enduring Hope | 4W | Creature — Bird Cleric | Flying When Aven of Enduring Hope enters the battlefield, you gain 3 life. 3/3 |
| Darksteel Brute | 2 | Artifact | Indestructible (Damage and effects that say "destroy" don't destroy this artifact.) {3}: Darksteel Brute becomes a 2/2 Beast artifact creature until end of turn. |
| Oji, the Exquisite Blade | 2WU | Legendary Creature — Human Monk | When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control. 2/3 |
| Release | 4RW | Sorcery | Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.) |
| Vhati il-Dal | 2BG | Legendary Creature — Human Warrior | {T}: Until end of turn, target creature has base power 1 or base toughness 1. 3/3 |