Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Druid of the Cowl

1G · Creature — Elf Druid

{T}: Add {G}. 1/3

Similar cards

Color identity:
NameManaTypeText
Itlimoc, Cradle of the Sun Legendary Land (Transforms from Growing Rites of Itlimoc.) {T}: Add {G}. {T}: Add {G} for each creature you control.
Elephant Graveyard Land {T}: Add {C}. {T}: Regenerate target Elephant.
Leafkin Druid 1GCreature — Elemental Druid {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. 0/3
Vine Trellis 1GCreature — Plant Wall Defender (This creature can't attack.) {T}: Add {G}. 0/4
Urza's Fun House Land — Urza's {T}: Add {C}. {T}: Add {∞}. Activate only once and only if you control an Urza's Mine, an Urza's Power-Plant, and an Urza's Tower. {7}, {T}: Head to AskUrza.com and click Urza's Fun House.
Sea Scryer 1UCreature — Merfolk Wizard {T}: Add {C}. {1}, {T}: Add {U}. 1/1
Cabal Coffers Land {2}, {T}: Add {B} for each Swamp you control.
Tainted Field Land {T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.
Tainted Isle Land {T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.
Tainted Peak Land {T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.
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