Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Druid of the Sacred Beaker

2G · Creature — Deer Bird Ape Druid

{T}: Add {G} for each Crossbreed Labs watermark among permanents you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Fractured Identity 3WUSorcery Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.
Patriar's Seal 3Artifact {T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.
Fatestitcher 3UCreature — Zombie Wizard {T}: You may tap or untap another target permanent. Unearth {U} ({U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/2
World-Bottling Kit 5Artifact {5}, Sacrifice World-Bottling Kit: Choose a Magic set. Exile all permanents with that set's expansion symbol except for basic lands.
Hematite Talisman 2Artifact Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Interplanar Beacon Land Whenever you cast a planeswalker spell, you gain 1 life. {T}: Add {C}. {1}, {T}: Add two mana of different colors. Spend this mana only to cast planeswalker spells.
Archmage of Echoes 4UCreature — Faerie Wizard Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4
Inner Fire 3RSorcery Add {R} for each card in your hand.
Deathcap Glade Land Deathcap Glade enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {G}.
Deserted Beach Land Deserted Beach enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {U}.
Page 117