M:tG card similarity search
2W · Creature — Spirit
Flying Untap all creatures you control during each other player's untap step. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Kingfisher | 3U | Creature — Bird | Flying When Kingfisher dies, draw a card. 2/2 |
| Palace Familiar | 1U | Creature — Bird | Flying When Palace Familiar dies, draw a card. 1/1 |
| Runewing | 3U | Creature — Bird | Flying When Runewing dies, draw a card. 2/2 |
| Selvala, Eager Trailblazer | 2GW | Legendary Creature — Elf Scout | Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." {T}: Choose a color. Add one mana of that color for each different power among creatures you control. 4/5 |
| Ulrich, Uncontested Alpha | Legendary Creature — Werewolf | Whenever this creature transforms into Ulrich, Uncontested Alpha, you may have it fight target non-Werewolf creature you don't control. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulrich, Uncontested Alpha. 6/6 | |
| Reckless Bushwhacker | 2R | Creature — Goblin Warrior Ally | Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Haste When Reckless Bushwhacker enters the battlefield, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn. 2/1 |
| Silver Shroud Costume | 2 | Artifact — Equipment | Flash When Silver Shroud Costume enters the battlefield, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Equipped creature can't be blocked. Equip {3} |
| Stingerfling Spider | 4G | Creature — Spider | Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. 2/5 |
| Renegade Reaper | 2B | Creature — Angel Berserker | Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life. (To mill a card, put the top card of your library into your graveyard.) 2/3 |
| Brackwater Elemental | 2U | Creature — Elemental | When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4 |