Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Drumbellower

2W · Creature — Spirit

Flying Untap all creatures you control during each other player's untap step. 2/1

Similar cards

Color identity:
NameManaTypeText
Cabaretti Charm RGWInstant Choose one — • Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. • Creatures you control get +1/+1 and gain trample until end of turn. • Create two 1/1 green and white Citizen creature tokens.
Scour the Scene WUEnchantment When Scour the Scene enters the battlefield, create a 2/2 white and blue Detective creature token. Whenever you sacrifice an artifact, choose a creature card in your hand or a creature you control. It perpetually gets +1/+0.
Metropolis Sprite 1UCreature — Faerie Rogue Flying {U}: Metropolis Sprite gets +1/-1 until end of turn. 1/2
Drana's Emissary 1WBCreature — Vampire Cleric Ally Flying At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. 2/2
Bone Shredder 2BCreature — Phyrexian Minion Flying Echo {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature. 1/1
Rubblebelt Rioters 1RGCreature — Human Berserker Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/4
Emberwilde Captain 3RCreature — Djinn Pirate When Emberwilde Captain enters the battlefield, you become the monarch. Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. 4/2
Locust Miser 2BBCreature — Rat Shaman Each opponent's maximum hand size is reduced by two. 2/2
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Unruly Mob 1WCreature — Human Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. 1/1
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