M:tG card similarity search
4GG · Instant
You gain 1 life for each creature on the battlefield. If {W} was spent to cast this spell, untap all creatures you control.
Name | Mana | Type | Text |
---|---|---|---|
Blessing of Frost | 3G | Snow Sorcery | Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature you control with power 4 or greater. |
Vela the Night-Clad | 4UB | Legendary Creature — Human Wizard | Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Other creatures you control have intimidate. Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life. 4/4 |
Hag of Mage's Doom | 2B | Creature — Hag Warlock | Warlocks you control have "Ward—Pay 2 life." 2/2 |
Lord of the Forsaken | 4BB | Creature — Demon | Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard. 6/6 |
Sky Hussar | 3WU | Creature — Human Knight | Flying When Sky Hussar enters the battlefield, untap all creatures you control. Forecast — Tap two untapped white and/or blue creatures you control, Reveal Sky Hussar from your hand: Draw a card. (Activate only during your upkeep and only once each turn.) 4/3 |
Merrow Levitator | 3U | Creature — Merfolk Wizard | {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3 |
Dawnhart Rejuvenator | 3G | Creature — Human Warlock | When Dawnhart Rejuvenator enters the battlefield, you gain 3 life. {T}: Add one mana of any color. 2/4 |
Flayer of Loyalties | 8CC | Creature — Eldrazi | When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10, and gains trample, annihilator 2, and haste. Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.) Trample 10/10 |
Soulgorger Orgg | 3RR | Creature — Nightmare Orgg | Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6 |
Myr Galvanizer | 3 | Artifact Creature — Myr | Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2 |