M:tG card similarity search
G · Enchantment — Aura
Enchant creature Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Forgeborn Oreads | 2RR | Enchantment Creature — Nymph | Constellation — Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to any target. 4/2 |
| Deathcap Cultivator | 1G | Creature — Human Druid | {T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. 2/1 |
| Grand Ball Guest | 1R | Creature — Human Peasant | Celebration — Grand Ball Guest gets +1/+1 and has trample as long as two or more nonland permanents entered the battlefield under your control this turn. 2/2 |
| Avarice Amulet | 4 | Artifact — Equipment | Equipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card." Whenever equipped creature dies, target opponent gains control of Avarice Amulet. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Battlewise Aven | 3W | Creature — Bird Soldier | Flying Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike. 2/2 |
| Akki Underling | 1R | Creature — Goblin Warrior | As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1 |
| Haberthrasher | 1B | Creature — Human Hatificer Assassin | Deathtouch Whenever another creature that has a hat enters the battlefield under your control or a hat sticker is put on a creature you control, each opponent loses 1 life. 2/2 |
| Sanctum Weaver | 1G | Enchantment Creature — Dryad | {T}: Add X mana of any one color, where X is the number of enchantments you control. 0/2 |
| Twinblade Paladin | 3W | Creature — Human Knight | Whenever you gain life, put a +1/+1 counter on Twinblade Paladin. As long as you have 25 or more life, Twinblade Paladin has double strike. (It deals both first-strike and regular combat damage.) 3/3 |
| Serendib Sorcerer | 1UU | Creature — Human Wizard | {T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn. 1/1 |