Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Dryad Militant

G/W · Creature — Dryad Soldier

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. 2/1

Similar cards

Color identity:
NameManaTypeText
Nagging Thoughts 1USorcery Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Rhythm of the Wild 1RGEnchantment Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)
Teferi, Temporal Archmage 4UULegendary Planeswalker — Teferi [+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. [−1]: Untap up to four target permanents. [−10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." Teferi, Temporal Archmage can be your commander. Loyalty 5
Banefire XRSorcery Banefire deals X damage to any target. If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Circle of Protection: Blue 1WEnchantment {1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Invisible Stalker 1UCreature — Human Rogue Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker can't be blocked. 1/1
Tibalt, Cosmic Impostor 5BRLegendary Planeswalker — Tibalt As Tibalt enters the battlefield, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." [+2]: Exile the top card of each player's library. [−3]: Exile target artifact or creature. [−8]: Exile all graveyards. Add {R}{R}{R}. Loyalty 5
Duskmantle Operative 1BCreature — Human Rogue Duskmantle Operative can't be blocked by creatures with power 4 or greater. 2/2
Icing Manipulator 1GCreature — Human Employee Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {3}{G}, {T}: Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery. 1/3
Myojin of Grim Betrayal 5BBBLegendary Creature — Spirit Myojin of Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn. 5/2
Page 295