Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Duelist's Heritage

2W · Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Jackal Familiar RCreature — Jackal Jackal Familiar can't attack or block alone. 2/2
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Shivan Raptor 2RCreature — Dinosaur First strike, haste Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/1
Leaping Master 1RCreature — Human Monk {2}{W}: Leaping Master gains flying until end of turn. 2/1
Aetherspouts 3UUInstant For each attacking creature, its owner puts it on the top or bottom of their library.
Encampment Keeper WCreature — Dog First strike {7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn. 1/1
Angler Turtle 5UUCreature — Turtle Hexproof Creatures your opponents control attack each combat if able. 5/7
Tormentor's Trident 2Artifact — Equipment Equipped creature gets +3/+0 and attacks each combat if able. Equip {3}
Vault of the Archangel Land {T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
Blind with Anger 3RInstant — Arcane Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.
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