Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Duelist's Heritage

2W · Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Similar cards

Color identity:
NameManaTypeText
Kobold Overlord 1RCreature — Kobold First strike Other Kobold creatures you control have first strike. 1/2
Battle-Mad Ronin 1RCreature — Human Samurai Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) Battle-Mad Ronin attacks each combat if able. 1/1
Boros Elite WCreature — Human Soldier Battalion — Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn. 1/1
Volatile Arsonist 3RRCreature — Human Werewolf Menace, haste Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4
Curse of the Forsaken 2WEnchantment — Aura Curse Enchant player Whenever a creature attacks enchanted player, its controller gains 1 life.
Kiln Walker 3Artifact Creature — Phyrexian Construct Whenever Kiln Walker attacks, it gets +3/+0 until end of turn. 0/3
Stampeding Elk Herd 3GGCreature — Elk Formidable — Whenever Stampeding Elk Herd attacks, if creatures you control have total power 8 or greater, creatures you control gain trample until end of turn. 5/5
Choking Fumes 2WInstant Put a -1/-1 counter on each attacking creature.
Anointer of Valor 5WCreature — Angel Flying Whenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature. 3/5
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Page 81