M:tG card similarity search
2U · Creature — Siren
{U}, {T}: Target creature attacks target opponent this turn if able. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/3
Name | Mana | Type | Text |
---|---|---|---|
Militia Rallier | 2W | Creature — Human Soldier | Militia Rallier can't attack alone. Whenever Militia Rallier attacks, untap target creature. 3/3 |
Iron Golem | 4 | Artifact Creature — Golem | Vigilance Iron Golem attacks or blocks each combat if able. 5/3 |
Plasma Jockey | 3R | Creature — Viashino Warrior | Whenever Plasma Jockey attacks, target creature an opponent controls can't block this turn. Blitz {2}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) 3/1 |
Stalking Leonin | 2W | Creature — Cat Archer | When Stalking Leonin enters the battlefield, secretly choose an opponent. Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once. 3/3 |
Relentless Raptor | RW | Creature — Dinosaur | Vigilance Relentless Raptor attacks or blocks each combat if able. 3/3 |
Vizier of the True | 3W | Creature — Human Cleric | You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.) Whenever you exert a creature, tap target creature an opponent controls. 3/2 |
Landroval, Horizon Witness | 4W | Legendary Creature — Bird Noble | Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. 3/4 |
Flameborn Hellion | 5R | Creature — Hellion | Haste Flameborn Hellion attacks each combat if able. 5/4 |
Assassin's Blade | 1B | Instant | Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target nonblack attacking creature. |
Avatar of Slaughter | 6RR | Creature — Avatar | All creatures have double strike and attack each combat if able. 8/8 |