M:tG card similarity search
2G · Creature — Naga Cleric
{1}, Tap an untapped Desert you control: You gain 1 life. 2/3
Name | Mana | Type | Text |
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Tinybones, Trinket Thief | 1B | Legendary Creature — Skeleton Rogue | At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life. {4}{B}{B}: Each opponent with no cards in hand loses 10 life. 1/2 |
Phyrexian Reclamation | B | Enchantment | {1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand. |
Lulu, Vengeful Hollyphant | 2WB | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4 |
Lurking Crocodile | 2G | Creature — Crocodile | Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 2/2 |
Grudge Keeper | 1B | Creature — Zombie Wizard | Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life. 2/1 |
Desert's Hold | 2W | Enchantment — Aura | Enchant creature When Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card in your graveyard, you gain 3 life. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
Plague Nurse | 3G | Creature — Phyrexian Cleric | Toxic 2 {2}{G}: Each other creature you control with toxic gains toxic 1 until end of turn. Activate only once each turn. (A player dealt combat damage by a creature with toxic also gets poison counters equal to that creature's total toxic value.) 3/4 |
Nikara, Lair Scavenger | 2B | Legendary Creature — Human Cleric | Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.) Menace Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life. 2/2 |
Wicked Akuba | BB | Creature — Spirit | {B}: Target player dealt damage by Wicked Akuba this turn loses 1 life. 2/2 |
Recuperate | 3W | Instant | Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn. |