M:tG card similarity search
2UU · Creature — Spirit
Flying When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Ghirapur Aether Grid | 2R | Enchantment | Tap two untapped artifacts you control: Ghirapur Aether Grid deals 1 damage to any target. |
Master of Diversion | 2W | Creature — Human Scout | Whenever Master of Diversion attacks, tap target creature defending player controls. 2/2 |
Dauntless Aven | 2W | Creature — Bird Warrior | Flying Whenever Dauntless Aven attacks, untap target creature you control. 2/1 |
Caetus, Sea Tyrant of Segovia | Legendary Creature — Serpent | Noncreature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a noncreature spell pays for {1} or one mana of that creature's color.) At the beginning of your end step, untap up to four target creatures. 3/3 | |
Narcolepsy | 1U | Enchantment — Aura | Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it. |
Virtue of Loyalty | 3WW | Enchantment | At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures. |
Shieldmage Elder | 5W | Creature — Human Cleric Wizard | Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn. Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn. 2/3 |
Nature's Chosen | G | Enchantment — Aura | Enchant creature you control {0}: Untap enchanted creature. Activate only during your turn and only once each turn. Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn. |
Might Makes Right | 5R | Enchantment | At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) |
Glacial Fortress | Land | Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}. |